By: Tom Safford
Published: BBC FUTURE; 23 October 2012;http://www.bbc.com/future/story/20121022-the-psychology-of-tetris
Level of Difficulty: *
BEFORE YOU READ
·
Have
you ever played Tetris?
·
How
long did you play for once you had started?
·
Why
do you think people have trouble stopping once they have started?
NOW WATCH THE VIDEOS
Why You'll Always Lose at Tetris | Game/Show | PBS Digital Studios
The psychology of Tetris https://www.youtube.com/watch?v=0l3C_jayokw
NOW WATCH THE VIDEOS
Why You'll Always Lose at Tetris | Game/Show | PBS Digital Studios
The psychology of Tetris https://www.youtube.com/watch?v=0l3C_jayokw
QUESTIONS
1.
What
are the two basic components of the game Tetris?
2.
What
is a pharmatronic?
3.
People
with PTSD may be able to benefit from Tetris because of ……………………………………………
4.
What
basic human instinct does Tetris exploit?
5.
What
is the basic difference between snooker and Tetris?
6.
Most
teachers will memorize the names of their students immediately, not forget them
during the winter break but forget them immediately during the summer holidays.
What is this phenomenon called and why does it happen? Be specific.
7.
For
what two reasons does the game Tetris fit in with the Zeigarnik effect?
8.
Why
do so many people find it impossible to stop playing Tetris? Be brief and to
the point.
9.
Why
exactly does the Zeigarnik effect occur?
10.
Look
at the last paragraph of the text carefully and answer the following questions:
·
What
is the function of the first sentence?
·
What
is the function of the second sentence?
·
What
is the function of the following two sentences?
·
What
is the function of the last sentence?
WRITING TASK
Write a summary of the text after
you have made a few notes. To see how this is done, study the file marked “Summaries” on this blog. Begin as follows:
“Tetris is a simple mechanical game
which draws on….”
THE PSYCHOLOGY OF TETRIS KEY AND TEACHERS NOTES
This wonderful little text should appeal to the current generation which
is, after all the Tetris generation. They will be able to relate to it and
recount their own experiences. Best of all it is simple and straightforward,
which means it can be done quite early in the year.
1.
Shapes
that fall from the sky; an annoyingly addictive electronic soundtrack
2.
A
video game with the potency of an addictive drug.
3.
Its
mental pull.
4.
The
(deep-seated) psychological drive to tidy up.
5.
In
the case of/ In Tetris, not only must the player tidy up, but the computer
keeps throwing extra blocks from the sky to add to the mess.
6. Because complete tasks don’t stick
in the memory; the Zeigarnik Effect. This
question is the only difficult one in the bunch but I felt it was a good idea
to meet it early on and get used to the idea that reading tasks can’t be done
on auto pilot.
7.
It
continually creates unfinished tasks (students
will need to make the answer fit the grammar of the question); each unfinished task only appears at the same
time as its solution.
8.
Because
it creates a world where action is quicker than words.
9.
Because
the mind is designed to reorganize around the pursuit of goals.
10. Provides transition from the
previous paragraph; the main idea; support for the main idea; concluding
statement. At this point go back to
question 8 and explain why the lengthy support that follows the correct answer
cannot be accepted and they must learn to home in on the main idea.
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